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Resident Evil Code: Veronica

2000· Capcom, Capcom Production Studio 4, Eidos Interactive, Nextech, Sega, Tose· Shooter, Puzzle, Adventure

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Three months after the events of Resident Evil 2, Claire Redfield is still looking for her brother Chris. She infiltrates Umbrella Corporation's headquarters in Paris, where she is captured and knocked out. When she comes to, she finds hers...

Resident Evil Code: Veronica is the fourth video game in Capcom's Resident Evil survival horror series. The game continues the survival horror gameplay of its predecessors: the protagonist explores the surroundings, fighting monsters and solving puzzles. However, it is the first game in the series to do away with pre-rendered backgrounds using a fully polygonal 3D engine instead, which allows for features such as real-time lighting and camera movement. Still, such movements are only used sparingly, and the use of perspective is mostly unchanged from earlier installments: the camera automatically switches to different static angles showing protagonists, monsters and rooms from different spooky viewpoints.

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Game Details

Developer Capcom, Capcom Production Studio 4, Eidos Interactive, Nextech, Sega, Tose
Publisher Capcom, Capcom Production Studio 4, Eidos Interactive, Nextech, Sega, Tose
Release
Platforms Dreamcast

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