Limit Theory
Procedural Reality· Role-playing (RPG), Simulator, Strategy · PC / Mac / Linux
Cancelled 2 waiting
An open-world, procedural space simulation game.
A kickstarter game funded in 2012 that was canceled in 2018.
The game was being made in a custom engine built using C, Lua and OpenGL.
Screenshots & Media
Game Details
Developer Procedural Reality
Publisher Procedural Reality
Platforms Linux, PC (Microsoft Windows), Mac
Engine Custom built engine
Game Modes Single player
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