Dragonstone
1994· Core Design· Role-playing (RPG), Adventure
The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda games. Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in forests and caves in a fantasy setting. You are armed with a sword and a special energy-bolt attack, which can be charged up. Some vanquished enemies discard food or gold; there are shops in which to spend this.
Game Details
Developer Core Design
Publisher Core Design
Release
Platforms Amiga CD32, Amiga
Game Modes Single player
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